April 2011
3 posts
Development Update 1 - Getting People Talking
The process of design is often far more fluid organic than project plans and schedules allow it to be. There are a couple of tricks we’ve picked up along the way to make sure we stick to our focus of user centered design and keep our promise of delivering something very useful that fulfils the project aims beautifully. Documenting Need / Canvassing Broadly / Creating a wishlist First and...
Apr 27th
Why, What and How?
Okay so Lemontree which is the first iteration of Librarygame we’re developing for the University of Huddersfield is a way of embedding game mechanics into the very fabric of library interactions, to basically do the following: encourage library use amongst low - non users. make library activity subtly visible on channels students are frequenting and make the library market itself...
Apr 13th
Who's who, and what for!
Not entirely sure who would get to read this blog, other than it being a way for ourselves to chronicle the development of the project and its growth. Its on tumblr, its really not for show and we might lock it down at some point.  but in case you’re wondering who’s behind it, we’ll we’re an independent interactive agency called Running in the Halls or RITH for short, with...
Apr 13th